TPH Forum
General => General Music => Topic started by: Jehuty on September 01, 2005, 11:10:01 pm
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Yeah, I was browsing through the Newgrounds Audio Portal and whaddya know. I found this awesome remix of Bloody Tears from Castlevania 2. Done by none other than our very own SuperYoshi!!! W00t!!! Hooray!!! Good luck on being accepted at OCremix!!!
http://www.newgrounds.com/audio/view.php?id=1199042&sub=31633
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Heh, wow, news travels fast in a small community like this, huh? Did he put his ID3v2 tags in yet?
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I dunno, but I shall leave my review of the song here, later. I need to listen to the song more, though.
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Are you sure it's the same SuperYoshi?
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*after waiting for the 20 minute download to finish, Swiftman double clicks on NG31633.mp3*
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@_@
Our own lil' Superyoshi made this?
*sniffs and wipes tear from eye* Our boy grows up...... so fast....
(http://img.photobucket.com/albums/v605/Swiftman/swiftthumbs.gif) Thumbs up, SY! Nice job!
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Oh, no it's definitley not me. Same AIM screen name, same avatar (or what it used to be) and a link to my other NG profile with all my movies and such. Nope, definitley not me. ;)
Long story, but I'll tell you anyway. See, it all started out when I was playing around on my emulator playing some good ol' SMB 3. I recorded me playing the music with some instruments from the game and such and submitted it calling it a "Semi-Remix" on -SuperYoshi- (My real account). I got banned from submitting music because it wasn't my own work (sort of)....so I made this DJ_SuperYoshi screen name to submit my new music.
Anyways, I'm surprised how people find this stuff out. And yes, Lazlo, I DID put the Id3v2 tags and such in. But NG Audio portal gets rid of them anyway so if you download it that's why they're different. Anyways, thanks a bunch everyone. Glad you all liked it!
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You could probably do with changing some of the background music's pitch for the melody ;) Some of the melody sounds "out of tune" because the background music sounds the same a lot of the time.. but great first remix! I tried this kind of thing once before in ProTools on a Mac OS9, but it ran out of memory so much and I had crappy sound samples that I just gave up..